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Client / Server programming - generic steps to start a server or a client
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Client/server network programming requires a server running on one machine to listen and answer requests and one or more clients running either on the same machine or different machines connected to the server through a network.
Creating a client involves less steps:
Most modern environments offer classes, components, beans, Active-X controls.. libraries.. to abstract this process but it's good to know the basic steps that happen behind the scenes in case you get an error message 'Cannot bind socket'.. 'port already in use'. Comments:
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